01 / About

Full-Stack Hardware

Sam Schiedermayer overlooking Positano, Italy

My name is Sam Schiedermayer, and I’ve spent the last 5 years working at all levels of the software/hardware stack.

I have spent time working on mobile software, computer vision systems, firmware, post-silicon validation, GPU microarchitecture, RTL, synthesis, and most recently agentic automation. This range has given me insights that others may miss, and has allowed me to move far faster.

Today, I optimize power and performance for Qualcomm’s Adreno GPU and build agentic tooling that turns PPA data into actionable RTL improvements. Having developed a deep view of optimization at the RTL and synthesis layers, I connect those details to system-level questions and the early design choices that shape power and performance across the full stack.

Based
San Diego, California
Working in
GPU power & design automation
Technical focus
Making the Adreno GPU the absolute best it can be
Elsewhere
LinkedIn ↗

02 / Journey

Building Across Layers

I have had a long-running curiosity about computers and autonomous systems as long as I can remember. This has taken me from writing robotics software starting in middle school, down through every layer to logic gates in state of the art GPUs

03 / Current work

What I am Doing Now

04 / Learn

Learn Hardware

Work in progress Codex-built placeholder

How hardware
gets made.

An early map of the people, tools, and decisions that turn an idea into silicon. The page is a placeholder built with Codex while I develop and review the full learning series.

Explore the placeholder

05 / Contact

Ideas, questions, or shared interests?
Let’s talk.